This time I started with the Blender game engine from the beginning. I thought about the theme "Entire game on one screen" for a couple hours, eventually I got the idea of someone waking up from their "human screen" and being forced to explore where they came from before they sat down and partook of The Experience. I had plans for other students to be at the desks for more fun little interactions, but time was of the essence as it is in these sorts of things.
I really should've wrote this a lot sooner, but judging ends tomorrow and I need a place to post my scores this time around. The comments on this one are much more promising... my games are still being called surreal, which I take as a complement.